2D fighting game character sprite sheet - The sprite sheet should include multiple frames of various movements, including running, jumping, punching, kicking, jumping and kicking, blocking, being hit, dying, ducking, as well as frames for idle. -The character depicted is Kinji Hakari from Jujutsu Kaisen - Each movement should be in a new row, and each animation should be positioned left to right across the image, with the leftmost frame being the first frame of the animation. | Anything