Hexen_showdown.lmp: Hotaru Tomoe, determined guardian, confronting a corrupted Minako Aino, now a menacing villainess, detailed dark purple eyes filled with malevolent intent, wearing a twisted Sailor Venus uniform adorned with corrupted symbols, set within a gothic cathedral brimming with arcane energy, dynamic composition evoking a high-stakes battle with dramatic camera angles and impactful poses, oppressive and sinister mood, shadows are intensely dark and contrast sharply with the eerie glow of magical energies, the gothic cathedral features towering arches, stained glass windows shattered and defiled, and stone floors cracked and covered in dark abyssal corruption, additional elements include particle effects from dark magic spells, energy beams clashing, and the overall chaos of the confrontation, capturing the essence of a boss battle from Hexen 2, style inspired by the atmospheric and gritty rendering of Hexen 2, executed with pixel art textures and high contrast lighting, reminiscent of 1990s first-person shooters, pixelated sprites with a dark color palette, sharp, angular character designs, heavy outlines for definition, limited color depth, and a distinct retro feel, all contribute to the visual style, reminiscent of classic 3D-accelerated PC games, such as those utilizing the Rendition Verite chipset, to simulate the look of early 3D graphics, 32-bit era gaming | Anything